Starting funds from gearing up that have not been used are lost. Starting CreditsĪll Characters start with 250cr cash in hand. This is a measure of how villainous a PC has become, and if exceeded, the PC becomes an NPC Villain (though redemption is possible.) 9. TemptationĪll Characters possess a new derived attribute, Temptation, which replaces the Morality system that was unique to Force Sensitives in Force & Destiny. It can be held by any one of several organizations (see Patrons) who provide backing for the character and expect repayment in the form of missions. ObligationĬharacters start with 100 Obligation accrued (per Edge of the Empire.) This debt covers their starting credits, basic training, home, or passage to the starting world. Opportunities to improve those powers or add additional ones will occur in game. Only the Base Power can be invested in at character creation. All Force Sensitive characters can learn the Sense and Foresee basic powers, as well as select one additional power from the core rulebook selected. With no real organized training in the force available to players, starting characters are limited in the powers they can initially invest XP in. Since this is not a career, but a universal specialization, you can still select both a career and specialization book, but are not obligated to purchase a second specialization at character creation. The only specializations available for Force Sensitive characters are the Exile (from Edge of the Empire) and the Emergent (from Age of Rebellion). Once the equipment is chosen, any excess is discarded. This cannot be spent on vehicles or starships. Spend 3500 credits on starting gear, none of which can be greater than Rarity 5. Spend 50xp beyond your starting XP on skills, talents, or Force Powers (more on that in a bit.) 4. You can also choose any specialization from that core book - or - the companion specialization book for that initial career. ![]() CareerĬhoose either the Edge of the Empire or Age of Rebellion core book for your base Career. This sets your Starting XP for the character. BasicsĬhoose a species from any core book, or the Complete Species Guide (v5) available on various fan sites and recommended on r/SWRPG. While certain things aren't available at character creation, even for characters joining later in the season, there will be opportunities to gain those specializations, skills, talents, and powers throughout the course of the campaign. ![]() New Player CharactersĪs a character in Tales from Nigita the following guidelines will help create your character. Basically, if you think that your character could get along with the freedom fighters in The Last Jedi or even clunkily fit together like the team freeing Grogu in The Mandalorian, this is the story and setting for you. While they may lie, cheat, steal, or otherwise break the established laws of their regions, they draw the line when it comes to cruelty for cruelty's sake, and many of the more heinous crimes the Empire commited, or those the Old Republic perpetrated in its coreward focused apathy. New threats emerge as local warlords, pirates, slavers, and corporations wield more and more influence where the old galaxy wide organizations of the Republic and Empire no longer have any.įirst and foremost, the characters are heroic, or at the very least, borderline ones. ![]() The machinations of the Hutt Cartels, Corporate Sector Authority, and Pentastar Alliance are all working towards increasing their influence and power across the galaxy. The villains have shifted, but some are still out there. Taking off from the ending of the first season, the focus shifts to new adventures in the Paquallis and Bright Jewel Sectors. In Tales from Nigita the characters are struggling to find their way in a galaxy left unstable by the collapse of the New Republic and the devestation of the First Order.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |